Music Theory Notes
Note Values
Note names
DynamicsHow loud or quiet the music is. Dynamics control the volume of the piece.
Crescendo: To gradually get louder. Decrescendo: To gradually get softer. TempoHow fast or slow you sing or play. Tempo controls the pace of the piece.
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ArticulationsHow a note is played or sung.
Road MapsRoad maps are symbols in music that direct you where to go.
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Key Signatures
Sharp Key Signatures
1 # = G Major 2 #'s = D Major 3 #'s = A Major 4 #'s = E Major 5 #'s = B Major 6 #'s = F# Major 7 #'s = C# Major Order of the sharps: Father Charles Goes Down And Ends Battle In order to identify the major sharp key signatures you find the last sharp (the furthest one to the right) and go up ONE letter name in the alphabet. Ex./ If the last sharp to the right was D... I just go up one alphabet letter to E. We would be in E Major |
Flat Key Signatures
1 b = F Major 2 b's = Bb Major 3 b's = Eb Major 4 b's = Ab Major 5 b's = Db Major 6 b's = Gb Major 7 b's = Cb Major Order of the flats: Battle Ends And Down Goes Charles Father In order to identify the major flat key signatures you find the second to last flat written, and that is your key. Ex./ If there were three flats in the key signature: (B, E, & A) you would be in Eb.. because it's the second to last flat. |
Intervals
Intervals are the space between two notes!
In order to identify an interval you need to count the
CURRENT note and then count the number of
spaces/lines the other note is away from it.
In order to identify an interval you need to count the
CURRENT note and then count the number of
spaces/lines the other note is away from it.